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Fund This: Spaceteam Admiral's Club for sweet new iOS games

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More often than not, crowdfunding campaigns act more or less as a preorder system, despite Kickstarter’s insistence that it’s not a store. Today’s campaign from the Canadian game developer of Spaceteam, Henry Smith, flies in the face of that trend. His Kickstarter campaign is simply to keep him in the business of innovative, interesting games that might not necessarily have the mass appeal necessary to be a commercial success, but pushes new creative boundaries.

If you haven’t played Spaceteam, it’s a very creative local multiplayer game where players connect their devices over Bluetooth or Wi-Fi, and are each presented with a different spaceship control panel. Orders appear on each screen to turn knobs, move sliders, and tap buttons, and players must make sure to communicate to others what they need to do to keep their ship moving. Failure to do so quickly enough means you and your crew will get incinerated in a nasty super-nova. Pull off enough successful adjustments though, and you warp off to the next zone with increased difficulty. The low-fi graphics, frenetic activity, and ridiculous control names present a unique kind of charm that you don’t see anywhere else on mobile. In fact, it’s one of our favorite action games on iOS right now.

Smith aims to continue supporting Spaceteam through this year, crank out another title, and get started on a third before 2015 with the help of the Spaceteam Admiral’s Club campaign. He says the next title coming up will also be focused on local multiplayer.

Blabyrinth is a cooperative local multiplayer game for phones and tablets (like Spaceteam) about working together to follow clues and find secret treasure in a mysterious labyrinth. It will feel a bit like the board game Escape: The Curse of the Temple. I’m also inspired by Spelunky, Escape the Room-style games, Indiana Jones and TV game shows from my childhood The Crystal Maze and Knightmare.

The third game in Smith’s sights is Shipshape, where players will create spacecraft from modular pieces and guide them with simple gestures. Both of these titles are going to be free for everybody.

I’m a fan of this kind of patronage-based crowdfunding. The folks behind the PC game Natural Selection 2 did something similar, whereby they had an open-ended fundraising period with plenty of extras available for those donating, but no real product to sell, other than the promise to keep updating and supporting the game as they had been for the last few years. Donating money in this way engenders a kind of goodwill between players and developers that you don’t really see in other crowdfunding campaigns, which often amount to little more than a typical commercial transaction. Though it could be interpreted as a fairly lazy "Give me money so I can do whatever," Smith has a track record that speaks for itself, plus he's allocating a fairly modest $32,000 to development and personal costs from the funds for the whole year.

Spaceteam Admiral's Club reward

If you’re willing to pitch in towards these goals, you can earn quite a few perks for the existing Spaceteam game. At the $10 tier, you earn the soundtrack and an assortment of digital goodies. For $25, you also get the option to change the words used in Spaceteam controls, for your own personalized experience. On the upper end, you’ve got a custom-built Spaceteam avatar, Spaceteam fridge poetry magnets, and a bunch of other goodies for $100. Full details are available at Spaceteam’s Kickstarter page, where you can see Smith is already over $12,000 towards his $80,000 goal. Anybody already enjoying Spaceteam? Are there any iOS developers out there that you’d be willing to donate to, just so that they could do what they do without worrying about getting paid?


R.B.I. Baseball hits a home run on iOS

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RBI Baseball

Nintendo classic R.B.I. Baseball has been re-imagined for mobile and is now available on iOS. A fast-paced arcade feel, straightforward pricing with no in-app purchases, and plenty of current players to pick from make this one a solid contender for top of the sports games category.

There are 30 MLB teams encompassing 480 players, each with attributes based on real-world stats. Games can be cranked out in under 20 minutes in either single exhibition games, full seasons, or off-season play. Controls follow a simple two-button controls. Over time, you can unlock jerseys by finishing team challenges.

There aren’t a ton of great baseball games out on iOS (Baseball Superstars and Big Win Baseball are the only ones that come to mind), so this is a really welcome addition. Baseball fans and old-school gamers alike are bound to enjoy this one. Who’s stepping up to the plate?

The Hobbit: Kingdoms of Middle Earth: Top 5 tips and tricks for building an empire and forging alliances

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Tips and tricks for The Hobbit: Kingdoms of Middle Earth

The Hobbit: Kingdoms of Middle Earth strategy guide: Everything you need to know to defeat orcs and rivals without spending tons of real cash!

The Hobbit: Kingdoms of Middle Earth is a top-grossing game on iOS based on the popular fantasy franchise. Players build varied structures, upgrade them, apply research to unlock new units or improve the performance of existing ones, and outfit familiar heroes to lead armies into battle. There’s a whole lot to this game, and it’s a bit overwhelming at first, but these tips should help you get started quickly, not to mention do well enough to not need to spend a ton of money on in-app purchases.

1. Forge alliances

The Hobbit: Kingdoms of Middle Earth

One of the central themes in The Hobbit: Kingdoms of Middle Earth is joining and supporting an alliance. This is pretty common for cross-platform city builders and holds true here. You can do this once you build an embassy at level 3, and cruise through the list of alliances after tapping the button at the bottom of the main screen. The X or checkmark next to the name of each alliance will show whether or not you meet their prerequisites for membership.

After tapping an alliance you like, you'll have the option to leave your submission. Send help when requested in alliance chat and communicate often. Not only will this translate to others helping your empire grow, but you’ll also have a lot more fun playing the game.

2. Start with the recommended quests

The Hobbit: Kingdoms of Middle Earth quests

The recommended questline provides a strong foundation when you’re first starting off. It will guide you through the steps of building a consistent economy and take you through the core game elements. Just tap the Quests on the bottom bar of the main screen, and the recommended quest should be at the top of the screen.

3. Log in daily

The Hobbit: Kingdoms of Middle Earth Galadriel daily reward

There are free resources and prizes doled out every day, so log in often. Moon runes are available throughout the day via the icon on the left side, while you get a free spin at Galadriel’s Gift once a day. Tap the Chance button along the bottom if it doesn’t pop up when you log in for the first time during the day. Your daily rewards also increase based on how many consecutive days you log in; tap the calendar icon on the right side to check your progress and make sure you’re checked off for today.

4. Focus on food

The Hobbit: Kingdoms of Middle Earth food propd

Unlike other resources, your food is constantly being consumed to feed your troops. It works in your best interests to have a large surplus of food in order to support a growing army. Tap the resource bar at the top to make sure your production outspeeds your upkeep. Also, tap items at the bottom of the main screen and the My Items tab at the top. Sort by Resources, and make sure to use up the one-time consumable resource power-ups as you get them.

5. Get a second city as soon as possible

The Hobbit: Kingdoms of Middle Earth food propd

A second city might seem a long ways off, but it should be your first goal. The most straightforward way of going about this is earning Second City Relics, which are acquired by raiding other players, or goblin camps between levels 6 and 10. You should be able to get these by putting a few hours into the Necromancer campaign. At level 7, you can build a Sage’s Tower which increases the quality of the relics you find. The one bottleneck here is that you can only engage in so many campaign battles a day, so make sure you check each one to see if a relic is a potential find before diving in.

Once you earn 100 Second City Relics, you can trade them in for a deed, and you’re good to go. If you’re ready to dive right in, you can buy enough mithril to get your second city deed through an $20 in-app purchase. You can also earn mithril by watching ads or participating in affiliate programs, accessible at the bottom of the mithril purchase list.

Your top tips for The Hobbit: Kingdoms of Middle Earth?

That should get you started in The Hobbit: Kingdoms of Middle Earth. If you’ve poured a lot of time in this game, feel free to drop a comment with your strategies!

Amazing Spider-Man 2 swinging onto a device near you next week

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Gameloft has released a new trailer and some new screenshots for their upcoming game The Amazing Spider-Man 2, coming next week. Spider-Man 2 was originally announced last month as an open world experience that would let you sling webs, crawl on walls, and fight villains in true Spider-Man style.

The game will take you through 8 detailed, open areas of Manhattan, including Times Square and Central Park, where you'll swing between buildings and fight enemies using combo-based combat. Gameloft says that the story of Spider-Man 2 is deeper, and features six boss fights and expanded side missions. There will also be a number of social events such as fights in Mysterio's Arena against waves of enemies.

The Amazing Spider-Man 2 will be available for iOS, Android, and Windows Phone devices on April 17.

Hands-on with the first mobile game from Harmonix, creators of Rock Band

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Back at GDC 2014, we got some hands-on time with the first mobile game from Harmonix, called Record Run. (They wanted us to keep a lid on it until their big reveal at PAX East this last weekend.) These guys made the timeless Guitar Hero and Rock Band games, and as you might expect, their foray into iOS games also involves music.

The mechanics themselves are fairly simple, and follow a familiar freemium endless runner scheme: players have to swipe between left and right lanes in order to avoid obstacles for as long as possible, but also collecting currency along the way. Power-ups can improve your performance between rounds. If you manage to run long enough and dodge obstacles around special target zones, you get to enjoy a particularly trippy visual transformation of the scenery. The real charm lies in the soundtrack. Players can pick music from their local iTunes library, and the entire course bobs and moves in sync with that song. Three track slots will be available for free, with more available through in-app purchases.

I'm excited to see these guys coming to iOS, and based on the unique art style and the ability to pump in your own music, Record Run promises to be a really successful endless runner. Expect to see it in the App Store before the end of the month. Anyone interested?

Top ten games you can only play on iOS right now!

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Top ten games you can only play on iOS right now!

Think console exclusives only exist on PlayStation or Xbox? Nope. iOS has 'em too. Here are ten of the best!

Console exclusives are a big deal in the game world, but they're not unique to Xbox One and PlayStation 4, Wii U, Nintendo 3DS and PS Vita. iOS gets them too — exclusives you can only play on your iPhone, iPad or iPod touch. With the help of Simon Sage, I've written up a list of the top ten games that you can only play on iOS.

Device 6

More interactive fiction than conventional game, Device 6 puts you in the roll of Anna, an amnesiac who wakes up on an island. The game requires you to think your way through it, resolving puzzles as you learn what happens in Anna's story using a combination of text, still images and videos presented in an entirely unique and compelling way.

Oceanhorn

Oceanhorn is as close to a Legend of Zelda-style game that we have for the iPhone and iPad. It's a beautiful action adventure game that follows a boy who explores the islands of the Uncharted Seas, discovers ancient treasures, solves puzzles and fights monsters.

$8.99 -Download now

Infinity Blade 3

Hack and slash action in this third installment of the iOS-only series from Epic Games and Chair Entertainment. The three-part series reaches an epic crescendo as you learn more about the Infinity Blade's origin as you square off against the Worker of Secrets and try to save the world.

Republique

A stealth-action game that's incredibly topical: It's about the effects of government surveillance in the age of the Internet. You must guide Hope through danger after danger in this five-episode series. One-touch controls with gameplay mechanics developed by folks who worked on Metal Gear Solid 4 and SOCOM.

Clumsy Ninja

NaturalMotion's adorable, klutzy ninja in training needs help to learn his skills so he can find his friend Kira. The ninja character reacts quite naturally (and comically) to being picked up and tossed around, tickled and more.

Duet

Kumobius, makers of Bean's Quest and Time Surfer, are back with an elegant and minimalistic game in which you navigate two orbiting spheres through a maze of falling objects. 50 stages over 9 chapters and a terrific soundtrack will keep you engaged for hours.

Tiny Wings

If you've never tried it, Andreas Illiger's Tiny Wings is an addictive, simple and fun game in which you have to help a bird with wings too small to fly normally. To that end, you use hills to gain speed and tap in time to make the bird dive.

Icycle: On Thin Ice

The next ice age has arrived, and you're a very cold survivor on a bike. It's a contemporary take on retro style bike games that challenges your skill and your memory.

Wave Wave

If you've ever played Super Hexagon, you'll appreciate what Wave Wave's developers are doing. It's a rhythm-based action game in which you must guide a line through obstacles, set to a pulse-pounding chiptune soundtrack. Perspectives shift, orientation changes - this is twitch gaming at its very finest.

Monument Valley

Princess Ida needs to make her way through a world of castles and fortresses as she outsmarts the Crow People. Each level is a puzzle, one that can solve by rotating parts of the scene into shapes that should be impossible. If you've played Fez then you might have a sense of some of what to expect, but the game's designers have taken it a step further by forcing an isometric perspective. The net result is a bit like being inside M.C. Escher's famous Relativity lithograph — surreal and a bit mind-bending. Monument Valley is coming to Android, but for right now it's an iOS exclusive.

There you have 'em, so go and grab 'em! These aren't all of them, either. What are your favorite iOS game exclusives? Let me know!

Amazing Spider-Man 2 web-slings its way into the App Store

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Gameloft's The Amazing Spider-Man 2 hit the App Store today, offering plenty of web-slinging and smart-alecky heroism. The storyline expands on what’s in the movie, and has tons of unlockables, like the Symbiote Spider-Man costume, and butt heads with villains like Venom and Kraven the Hunter. There’s original voice acting throughout and an open world replete with rich 3D graphics.

Even if you have no intention of seeing the movie, if you’re a comic fan at all, this is probably worth a gander. The game is going for $4.99, and it includes in-app purchases for accelerated progression. That's likely a dealbreaker for a lot of people. Any takers?

Fund This: Game of Phones, a card game with a high-tech twist

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Game of Phones

Game of Phones is a great-looking card game in the home stretch of its Kickstarter campaign. It resembles Cards Against Humanity or Apples to Apples in that a judge plays a single challenge card, and decides which response from the other players he or she likes best. The difference here is that instead of playing cards as a response, players meet challenges with their phones. This means doing stuff like showing the last picture they took, the most yuppie app they have installed, or be the first to get a Like on an Instagram picture. The winner gets the card, and the first to gather ten cards wins.

I really like this idea because it highlights phones as the fun, connected objects they are, not some antisocial black hole that they're often perceived as. Plus, in larger groups after a few drinks, this game is bound to be tons of fun. The Game of Phones developers have already blasted through their modest funding goal of $6,000, but if you want to be among the first to get a deck, the entry-level funding tier of $25 will get you one with free shipping within the U.S. If you're feeling generous, there are still a few $100 tier rewards left, which include a swanky laser-etched rosewood box.

Head on over to the Game of Phones Kickstarter page to pledge now, before the campaign wraps up on April 24. Who's in?


Sega's Sonic & All-Stars Racing now free on the App Store

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Sonic All-Stars Racing

Sega has just announced that Sonic & All-Stars Racing Transformed is now available for free on iPhone, iPad and iPod Touch. What's more is both new and veteran racers can look to expect more content added to the intense title next week. Wreck-It Ralph and Metal sonic will join the collection of unlockable characters on April 29th.

Not only that, but there'll also be a new World Tour Chapter and Boss Cup Grand Prix to race through. Sega notes that the new pricing model (going free) will improve the title's multiplayer experience by making it available for everyone to download and enjoy. With more racers, modes and tracks planned, it's a sweet offering for those who haven't yet played through races with their favourite characters.

Gamers can even celebrate victories online by recording their races, editing and sharing them on social networks, powered by Everyplay.

Third Eye Crime crosses puzzle and stealth with film noir and psychics on iOS

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Third Eye Crime just hit the App Store today, offering a refreshing mix of stealth and line-tracing puzzle gaming. Players have to guide a psychic detective/burglar through some particularly sticky situations. This involves drawing a path through a winding maze so that patrolling goons don't catch you on the way to the exit.

Though they've got guns, alarms, and fast feet, you can sense exactly where they're looking and where they're going to be looking for you next. Try to pick up loot along the way, get to the exit fast in as few lines as possible, and don't be seen in order to earn bonus achievements.

I got my first glimpse of this one back at GDC 2013, and it looked immediately promising. The film noir, graphic novel style of the whole affair is quite unique and likely to attract a more mature crowd, though the psychic twist is certainly new. The core $2.99 game includes the first act, which is about 40-odd levels spread between three chapters. You can unlock other acts for $1.99 or the whole thing for $4.99, and you can buy optional psychic power-ups through in-app purchases.

Race for charity in Sidekick Cycle on iOS

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Want to do a little racing and maybe help make a difference in someone’s life? Then look no further than Sidekick Cycle from Global Gaming Initiative. Sidekick Cycle is a 2D racing game in which players bike through obstacle courses filled with ramps and crazy loops. The iOS game has just received a major update that doubles its content, adding lots more levels and riders.

Now comes the part where gamers can do some good. Sidekick Cycle is free to play with in-app purchases. Fifty percent of in-app purchases go towards the “Free Bikes 4 Kidz” charity based out of Minneapolis, MN. As you can probably tell, the charity buys bicycles for children in order to help them lead healthy lifestyles.

Race to the ramps

Sidekick Cycle for iOS

Racing is simple in Sidekick Cycle. Your rider pedals forward automatically, so all you have to worry about is jumps and tricks. Tap the screen to jump, either to collect items or dodge obstacles. Tapping and holding causes your rider to stay in the air longer and perform flips. These flips ae great for your score, but if you don’t come down on the bike’s wheels you’ll fail the course.

Scattered throughout each course are coins and gears. Collecting all three of a level’s gears is one of the three optional challenges required to perfect the course. As for coins, they can be spent on new riders (including three new female riders), outfits, bikes, and sidekicks. Sidekicks are bug-eyed little animals that provide a variety of bonuses like attracting coins or recovery from crashes. Players can also opt to purchase coin packs from the store.

Biking world tour

Sidekick Cycle for iOS

Sidekick Cycle includes five free worlds, each with at least 10 courses to play. Interestingly, the African course is scheduled to unlock when the charity has donated a certain number of bikes. That should happen any time now. The publisher also sells a pack containing three extra worlds for $1.99. All of the levels, free and paid, are based on real-life environments.

Not to say that Sidekick Cycle is entirely realistic – it obviously has lots of impossible jumps and loops. The visuals need some pizazz, some inspiration. And when the rider crosses the finish line to a crowd of non-animated African-looking villagers, the game is just wearing its charitable roots on its sleeves. The crowd doesn’t mesh with the bikers; at least make them bounce up and down or something.

Sidekick Cycle is an enjoyable title that will go over especially well with the younger crowd and fans of stunts and obstacle course games. Get it now on iPhone and iPad. To learn more about Free Bikes 4 Kidz, check out www.FB4K.com. More info about Games for Change can be found at www.gamesforchange.org.

Leo's Fortune for iPhone and iPad review

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Leo's Fortune game for iOS

Leo's Fortune is a cute platforming game for iPhone and iPad that's made a big splash in the App Store recently and for a lot of good reasons. It has finely crafted stages with beautiful graphics and clever puzzles. The story has a whimsical, old-timey charm to it and strong voice acting to boot. But is it one of the best iPhone games or best iPad games?

There are 19 stages across 5 acts all told. Between each you'll learn a little bit more about how a rich mustachioed fuzzball named Leopold lost his riches and what he's doing to get them back. The levels themselves involve split-second timing to get from point A to point B without getting hurt on various pointy obstacles, and also a bit of thinking to move around crates, flip switches, and otherwise figure your way through the path forward. Though stages are completed just by getting to the end, you can earn up to three bonus stars for collecting all of Leo's coins, not getting Leo killed, and beating a certain time record.

The controls are polished, but it's basically a dual-stick set-up that's better suited for a supported hardware controller, like the SteelSeries Stratus. Drag on the left side of the screen to move left or right, and drag on the right side to jump or drop. The gameplay is ultimately very traditional. The only real twist is being able to inflate or condense in order to adjust your airtime or interact with the environment, and even that's not a huge departure from classic platforming games. That's perfectly fine for those that love the genre, and anyone that has put a significant amount of time into Sonic games are likely to appreciate the polish and balance put into the physics here. On the flip side, grizzled platformer players may have trouble finding anything really new and will have to lean on the story and setting to get the most out of Leo's Fortune.

That said, the art style is really great. Fine details, like how Leo's blobby form melts up against the terrain, and how his eyes drift to the front and then to the side of his body as you move him left to right, are definitely appreciated. Background and foreground objects provide a strong sense of perspective as you navigate through a healthy variety of settings. The orchestral soundtrack follows closely in step with the otherworldly theme, inspiring a slight Disney vibe.

Leo's Fortune earns bonus points from bucking the trend of offering in-app purchases for shortcuts, and supporting cloud saves, so you can continue on both iPhone and iPad seamlessly. All in all, Leo's Fortune is a very pretty platforming game with familiar mechanics. It's not pushing any boundaries on either front, but that doesn't stop it from being an altogether fun, charming little game.

Intake for iPad review

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Intake on iPad

Intake landed on iPad today, offering an insane amount of challenge in a really unique package. In short, pills fall from the top of the screen, and you have to tap them before they hit the bottom. They'll come in one of two different colors, and you need to switch between those two colors by tapping the bar at the bottom of the screen. If you have the right color active while tapping the right pill, you get extra points and earn a score multiplier if you can keep a string of them going. Even if the pill hits the bottom, if you have the same color active, you'll be shielded from an overdose. If you hit certain waypoints, such as level 25, you can chose to start there rather than from the beginning, though expect a challenge.

At the end of each gruelling wave, you get a sprinkling of white vitamins to pop, which then get added to your bank and spent on upgrades in the drugstore. When you get a game over, you get a bonus round that feeds players a generous sprinkling of vitamins to pop, though I find it's easy to get carried away here and accidentally get booted out of the app due to an accidental multitouch gesture. It may be worth flipping those off in your iOS options before playing. Drugstore items include extra lives, so you can let a pill through and still keep playing, or a random occasional power-up that makes pills bigger and easier to hit. Each of the power-ups can be upgraded multiple times for increased effectiveness.

Though working through as many levels as possible is the primary game mode, you can test yourself in Challenge mode, which offers particularly hard waves that you normally only get once every five levels. These include an acceleration mode, which flings a few pills at high velocity at you, or flood, which has a massive, slow-moving tide of pills to eliminate. To make matters worse, you don't get any power-ups to help you out. Serious achievement hunters can even unequip power-ups in the core game and go for broke.

The music in Intake is fantastic and chock-full of dubstep influence. Soundtrack is always front and center with Cipher Prime games, but there's one fairly significant complaint to be made here: you only get one track to start with. You can unlock new music tracks for 20,000 mg to start (which is a fair bit, considering the first upgrades are around 5,000), but in the meantime, you're stuck with a loop of a song that will grate on you the 100th. time you hear it. Of course you can always turn off the music in the settings, but then you're losing a critical part of the game. I would have much rathered have all of the tracks available and picked at random when you started playing, or at least unlocked as you hit higher-level waypoints.

Although Cipher Prime has been traditionally against freemium tropes like incessant prompts for in-app purchases, you can accelerate your progress in Intake by buying vitamins through IAPs. There are zero pop-ups or reminders to make these purchases, and you actually have to dig around a little bit in the game menu to find them, but they're still there for those that want to fast track. Personally, I see this as the classiest way to implement IAPs, and encourage other devs to take notes. Intake is currently an iPad-only game, and may be straight-up impractical for iPhone, seeing as you really need two hands and a lot of screen to play this game well. Important features like Game Center and cloud saving are both included.

Intake is a fresh take on a pill-popping theme we haven't seen much of since Dr. Mario, and aided with a few points of retro charm such as an "Insert Coin" prompt on the first screen preceded by a 16-bit warning from the FBI to not do drugs. The challenge rating may be too high casual gamers, but the controls are instinctive and easy to pick up regardless. Overall, Intake is an intense trip that will suck you in and leave you burned out.

Award-winning indie game Thomas Was Alone now available for iOS

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Thomas Was Alone

The indie puzzle game Thomas Was Alone has now been ported from the PC and Mac platforms to run on iOS. The game is an immersive adventure that's driven by narration where users control and direct various rectangular shapes, one of which is named Thomas, to exit points at each level. Each shape will have its own unique personality and capability, so the shapes will have to work together to jump and overcome obstacles before arriving at the point of exit.

The game is a simple and minimalistic game that is "about friendship and jumping," according to the description posted on Apple's App Store. There are 100 levels and the story is narrated by Danny Wallace. Though the app was just launched today for iOS, the game has received high praises on other platforms.

You can read more about the game and its plot on the official website.

Massive Infinity Blade 3 update introduces enhanced character customization

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Infinity Blade 3 just launched a huge update called Blade Masters which adds a ton of new gameplay options to the classic one-on-one dueling game. Challengers both old and new are being introduced, a training bot has been added to hone your skills, and there are a bunch of new customization options to deck out your characters in different colors of armor and personalized animations.

The hardcore Deathless mode has been tweaked so weapons can be mastered up to level 50, and finishing deathless quests will instantly finish any crafting you have going. Of course there are new levels, new weapons (including solar trans from previous games), new enemies, and new items to dig into.

The 1.3 update to Infinity Blade 3 is out now in the App Store. If you haven't played this yet, it's certainly worth it, especially since the game is enjoying a discount of more than half off right now.


Hack the world with Watch Dogs mobile companion game 'ctOS'

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Watch Dogs is a great-looking console and PC game that just came out, and alongside it is a companion game that allows mobile players to compete against others live online for free. Anyone on an Xbox, PlayStation, or PC plays as a vigilante bringing justice to a futuristic Chicago by hacking the world with their phone. Meanwhile, players on Android or iOS act as the police force, viewing the pursuit of the criminal from a bird's eye view. To slow him down, those officers use the creepily omniscient ctOS operating system to control traffic lights, blow open steam pipes, buzz the area with a chopper and mounted sniper, and dispatch ground forces to bring the other player down. Fast forward to 4:40 in the above video to get a feel for how the mobile play works out.

There are 13 races and 13 free rides all told. Races require console players to drive through multiple checkpoints in rapid succession before the clock runs out. Free ride is a bit more open world, as there's no GPS tracking, and the distance between waypoints is larger. Progress in ctOS is completely separate from Watch Dogs, so you don't need the console game to compete on mobile (though it also means any progression you're making on iOS or Android isn't carrying over anywhere else). Still, you can play against any of your buddies online, and there aren't any in-app purchases whatsoever.

This is a really promising tie-in to a AAA console game, and I'm eager to give it a shot. What about you? Have you already picked up Watch Dogs?

Source: Ubiblog

Joust against your buddies in Rival Knights

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Gameloft has just launched a new game called Rival Knights on iOS today. It's a free-to-play jousting simulator where players mount up in full medieval regalia, charge at their friends online or work their way through a single-player campaign, and try to smash opponents with a lance. Every round involves timing taps just as a cursor moves over the sweet spot in a target bar and dragging your lance to the chink in the armor in a limited amount of time.

There are over 120 unlockables to work towards, including helms, horses, armor, and a customizable crest. In-app purchases let you buy premium currency which can be spent on consumable power-ups or exclusive equipment. You'll also have to deal with an energy mechanic that limits how often you can play before having to pay up, and upgrade timers limiting how long it takes for your gear to be improved.

What's especially interesting about this game is that unlike most Gameloft titles within recent memory, Rival Knights doesn't seem loosely based on a popular mainstream game. It's great to see Gameloft working on an original IP for a change, and this certainly isn't the kind of game you see every day in the Google Play Store (though the freemium mechanics are woefully familiar). Those closest you'll find is the moderately popular Joust Legend.

I've only played a little bit so far, but the 3D graphics and ragdoll physics are quite impressive. Give it a try at the download link above. What do you guys think of Gameloft's latest title? Can they make a good game while still clinging to a freemium model? Be sure to check out our examination of where developers stand on free-to-play before you jump to any conclusions.

GameLoop launches social network for gamers on iOS

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GameLoop launches social network for gamers on iOS

Anybody remember Heyzap? It was a social networking app for gamers that allowed users to socialize about games and discover new games. The Heyzap team recently pulled its iOS app however, switching focus to their targeted ad SDK. That pretty much left Raptr as the only social networking app for Apple gamers.

Now a new player has entered the field: GameLoop. The GameLoop app is free and allows users to discuss the games they enjoy while also discovering new games to play. With the ability to detect all of your iOS, Xbox, Playstation, and Steam games, GameLoop is poised to be a serious and more mobile-focused competitor for Raptr. Read on for full details!

Getting started with GameLoop

GameLoop app for iOS

GameLoop is targeted at social networking-savvy gamers. In fact, you don't manually create a new account as you would with many other services. Instead, players have the choice of signing in with Twitter (my preference), Facebook, or Google+. Once you've linked one of those accounts, you're ready to go with GameLoop. That said, users can sign in as a guest without linking an account. Maybe see how you like the app before laying down your existing networking details, I don't blame you.

Having linked up and created an account, GameLoop will automatically detect the games installed on your iPhone or iPad and add them to your gaming library. If you play games on other platforms, you can also add most of those to your library as well by linking Xbox Live, Playstation Network, and Steam accounts. Notably absent is Google Play syncing, but that could be due to technical restrictions on Google's part.

Using The Loop

GameLoop app for iOS

Now that GameLoop knows what games you play, it can create a custom live feed called The Loop. This is the main portion of the app, where you'll see posts relating to the games you have in your library. You'll also see posts from people you follow, posts you create, and posts about new games. The idea is to share and discuss games you already care about, plus get exposure to different games that you might enjoy. The feed can be sorted in several ways: by platforms, by games, trending games, and My Games.

Creating a post of your own is called "Looping It." First you pick a game, and then write a short Twitter-length comment about it. You can attach a screenshot if you like, as well as tagging specific people in the same way you would tag someone on Twitter. Conveniently, you can also share posts directly to Facebook and Twitter as well. Who wants to retype the same message on all the networks they use?

What will people post on GameLoop? You can share memorable moments, high scores, or recommendations for a game. Or ask for solutions to puzzles, lives in Candy Crush Saga, or recruit new clan members in Clash of Clans and Cloud Raiders. There are lots of practical applications. As the developers put it, "GameLoop is all about gaming expression."

Friends and profiles

GameLoop app for iOS

A big part of social networking is communicating with your existing friends and meeting new people as well. GameLoop allows users to invite friends to use the app, search for specific existing users, and find new users.

The "Find" feature will list users by proximity to your location, allowing you to hook up with local players. Curiously, the app displays the distance of other players from your location, but not their actual locations. I guess it's a safety or privacy thing, but I'd have preferred the option to display city and location names as with Facebook.

When viewing other users' profiles, you'll be able to see what platforms they use. GameLoop also displays a breakdown of the game genres someone plays (31 percent action, 14 percent puzzle, etc.). The idea is to meet players with similar (or different) tastes in games. You can also chat asynchronously with the people you follow.

The Loop begins

GameLoop is off to a great start so far. The app's ability to sort through your iOS games and allow you to post about them is really quite handy. It also features a clean and well-designed layout that keeps everything easy instead of bogging things down with clutter.

The GameLoop social network does face some challenges, however. First off, GameLoop exists solely as an app at present. You can't sign up or take advantage of the platform's features through the website ( GameLoopApp.com, not to be confused with the other Gameloop). A social network needs to be ubiquitous, no matter how mobile-focused it might be. And speaking of mobile, an Android version and Android game tracking would also go a long way towards connecting gamers.

I'm sure the developers at Loop Unlimited are already working towards some of those ideas. They've launched with a fine iOS app. If things take off, we'll certainly be seeing more features and platforms for GameLoop in the future.

Sharknado game summer debut brings the wrath of Jaws

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Sharknado!

Brace yourself, folks. iPhone and iPad owners will soon get to battle sharks tossed into the air by tornadoes in the upcoming, and completely official, Sharknado game

The game takes its inspiration, if you want to call it that, on the Z-movie about sharks attacking Los Angeles thanks to a really powerful storm. The "bad and we know it" movie became a social media hit when it was released a year ago on the Syfy cable channel. The game will be launched in time for the movie's sequel, Sharknado 2: The Second One, will will debut on Syfy July 30.

Other Ocean is handling the development for the game, which will be published by Majesco Entertainment. The game will actually be based on the sequel movie, which moves the action to New York City. Players will be "racing through Manhattan bouncing off the backs of tiger sharks and wielding chainsaws from inside the Sharknado."

The game will likely be free to download when it is released, with plans to offer in-game purchases to give the players even more ways to kill the flying sharks. Of course, it's hard to believe anything can beat killing it with a chainsaw.

If the mobile game is successful, Syfy and Majesco could make another Sharknado title for game consoles. You have been warned.

Source: The Hollywood Reporter

Popular strategy game Magic 2015 debuts for iPad

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Magic 2015 debuts for iPad

Magic 2015: Duel of the Planeswalkers is now available for iPad. One of the world's most popular strategy games is ready for you to play with today. Play as a Planeswalker and you become a mage with the ability to travel between Multiverses, cash powerful spells and more. Read on to get the Magic 2015 download link plus a video of our hands-on.

Head into the App Store and you'll find Magic 2015 - Duels of the Planeswalkers available for free. The latest installment of the popular game brings the following features:

LEARN MAGIC: - Detailed tutorial makes it easy to start playing - The quickest way to learn the world's best strategy trading card game

BATTLE ACROSS THE PLANES: - Sharpen your skills as you fight your way across the Multiverse - Face ever-more challenging opponents - Come face-to-face with legendary Planeswalkers on Innistrad, Theros, Ravnica, and more.

BUILD YOUR DECK: - Craft your ultimate deck from hundreds of cards - Open Booster packs to grow your collection and become more powerful

CHALLENGE YOUR FRIENDS: - Enter multi-player mode to test your deck - Pit your skills against random opponents or your Game Center friends

You can check our E3 hands-on with Magic 2015: Duels of the Planeswalkers above.

Download it and let us know what you think!

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